For myself I always liked the original square look and felt odd at first with the diamond layout, but have grown accustomed to it and recognize some of the benefits. I've been thinking about it more lately because I've been thinking about redoing my old game engine that I abandoned a couple years ago. It was square based, but I'm a little torn on what direction I should go in if I pick it back up. If it was JUST me, I might be about 51/49 in favor of square (bonus for it being slightly easier to code and make graphics for

So what do you think? Does the square-look make things look clunky and old to you? Does the diamond-look feel unnatural and odd? Feel free to use positive descriptors too, I was just making examples.



LOL! Yeah, Q-Bert was a mess. Another one that was screwed up like that was Marble Madness! It took me forever to get that down, and when I go back and play it now, it takes me until I've done beat 2-3 times before I become comfortable with it again.

Marble madness was horrible for that, as well as solstice. It made the nes games look cool, but I will always pick function over beauty.|||I think a futuristic strategy (Sim City type) one called Utopia (?) for SNES and Populace had the diamond layout, but if reaction speed doesn't matter, it can work.
I'm reminded now of Smash TV for SNES where the diagonally arranged buttons (A,B,X,Y) fired the guns. What a nightmare. I quit!|||Quote:
I think a futuristic strategy (Sim City type) one called Utopia (?) for SNES and Populace had the diamond layout, but if reaction speed doesn't matter, it can work.
I'm reminded now of Smash TV for SNES where the diagonally arranged buttons (A,B,X,Y) fired the guns. What a nightmare. I quit!
its so much fun to play those games with dual analog now though|||Quote:
It depends. If you're playing with a d-pad or keyboard arrows, the diamond floor is disastrously awkward, but with a mouse I guess it's Ok.
This.
If you're going for aesthetics, the diamond looks more dynamic and interesting. Of course, a great art style can make either look good.
Pesky barrels.|||Quote:
This.
If you're going for aesthetics, the diamond looks more dynamic and interesting. Of course, a great art style can make either look good.
FFV and FF Tactics!

That's one problem with me though, I'm not much of a visual artist (some may disagree, but whatev'

Movement would be both keyboard and mouse, so it's something of a wash there.
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Pesky barrels.
"Top-down"! I c wut u did therr!
I also see your pr0n stash...

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