also, hexagons are awesome. I remember the old Ad&D, where not not only the position a character was on the battlefield was relevant, but also the side which he was facing - so that he can be flanked, backstabbed, or properly attacked from the front.|||on the subject of diamond 2/3rds perspective
SONIC 3D BLAST
ARGH YOU RUINED SONIC WITH YOUR ****TY PERSPECTIVE
if controls don't matter, then the 2/3s might be a better visual but never sacrifice gameplay for a ****ty camera, unless its charming enough to work (RE/Biohazard)
**also that picture could not be drawing more attention to the giant thing labeled porn that mario/jumpman is jumping over in the center of the screen, so go ahead and use normal sized type|||Quote:
"diamond" does make it much more dynamic.
also, hexagons are awesome. I remember the old Ad&D, where not not only the position a character was on the battlefield was relevant, but also the side which he was facing - so that he can be flanked, backstabbed, or properly attacked from the front.
Ah, yes, D&D where 45 minutes go by to sort things out while 2 seconds pass in the gameworld. Someone should make an old school D&D thread, b/c I have many bad experiences to report!|||For me it's plain 2D, mainly because I don't feel like dealing with the magics of the isometric perspective. If I didn't have to do all the programming by myself, I would most definitely do isometric, but since I don't really have any friends that program, I'd find it an unnecessary hassle

"diamond" does make it much more dynamic.
also, hexagons are awesome. I remember the old Ad&D, where not not only the position a character was on the battlefield was relevant, but also the side which he was facing - so that he can be flanked, backstabbed, or properly attacked from the front.

That and cosmic encounters are the best hex games.
I still play both with 4-6 players.
Quote:
For me it's plain 2D, mainly because I don't feel like dealing with the magics of the isometric perspective. If I didn't have to do all the programming by myself, I would most definitely do isometric, but since I don't really have any friends that program, I'd find it an unnecessary hassle

3D cause we are all in the room.|||Quote:
3D cause we are all in the room.
I... don't get it

For me it's plain 2D, mainly because I don't feel like dealing with the magics of the isometric perspective. If I didn't have to do all the programming by myself, I would most definitely do isometric, but since I don't really have any friends that program, I'd find it an unnecessary hassle

Isometric isn't incredibly more difficult, and as a bonus, you really only have to figure it out once.

Quote:
**also that picture could not be drawing more attention to the giant thing labeled porn that mario/jumpman is jumping over in the center of the screen, so go ahead and use normal sized type
You're so adorable Ash, you could suck the air out of intergalactic space!

I actually missed the porn at first, so I thought it was clever when I noticed it.

---
Woot! Post #2000!|||Quote:
I thought it was clever
your first mistake!|||Admitting to it in an OTF thread was his second.
No comments:
Post a Comment